Quick Response

  • DesignThe designs
  • TechTechnology
  • ShowFinal works and interaction
  • Processprocess work
  • AboutWhat is the Quick Response project?
  • Eight weeks

    codes_floor_assemble
    img_0344_800
    dc3_flash
    projection_surface
    windows_rearproiect
    barco_projector
    zigzag_projection_measure
    qr_formal2
    zigzag_3d_process
    zigzag_prototype_test
    img_0326_800
    zigzag_versions
    zigzag_large_compare
    img_0346_800
    vinyl_cut
    trial_error_bluetape
    bluetape_success
    img_0341_800
    img_0343_800
    colada_laptop
    colada-screens_code
    colada_projection
    colada_testing
    colada_brett
    colada_prototype_screen
    colada_qr_explode
    colada_qr_particles
    pixelpix_box
    seo_process_dc3
    session_dc3
    cube_prototype
    cube_prototype2
    teamwork_led
    pixelpix_testing
    cube_inside
    img_0300_800
    arduino_vellum_test
    cube_pattern
    cube_team_assemly
    qr_seo_promotile4

    I encourage moving design off-screen and into real use as soon as possible. Learning happens through building, testing, and refining—not theorizing. Because this project was function-driven, we began prototyping early and iterated constantly. 

     

    July 3, 2011
  • Identity exploration

    Team: Paolo Catalla, Jennifer Barrett, Amanda Matzenbach

    Because we knew some components of the installation might be located on different floors and areas of the building, our goal was to have all the components of the installation belong to one easily recognizable identity. The identity team worked through a few iterations and arrived at a system linked to the geometry and aesthetic of the QR code. Depth and implied perspective were applied, as a thematic nod to the exploration of space and multi-planar executions.

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    May 24, 2011
  • What can we do?

    Initial brainstorming produced a few promising conceptual directions. One of the initial ideas was to create a large scale building projection…an ambitious undertaking that came close to being realized, but the hardware came a little too late! Knowing that the building projection was a longshot, the class continued to work on interactive ideas for the interior spaces of the Taubman Center. Some of the strongest ideas included interactive projections and spaces, the increasing adoption of the QR code, as well as architectural typographic explorations.

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    May 24, 2011
  • A confluence of ideas, experimentation and play

    A few brave students put in some extra time over spring break to explore the initial possibilities, and through some experimentation, arrived at a combination of a few directions. We discovered that a QR could be played with, applied to multiple planes in a space, formally altered, and could still remain functional. We then agreed that all QR codes in this project must remain functional, and that became one of our primary creative constraints. We decided to explore ways the QR could be an interactive medium, with the goal of redfining the spaces of the Taubman Center.

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    process_sheet1

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    qr_proof1

    May 23, 2011